ColorHunter
VR game
Unity3D, Google Cardboard, Android device
April-May 2017
About
This is a mobile phone VR game about color and shape recognition and identification. I used Unity3D +Google Cardboard SDK to developing. It runs on the Android mobile phone. The game scene is a 10m*10m*5m virtual space, where there will generate many different colors of cubes, spheres, and cylinders. The number increases with the score. The game goal is to find a particular object. It use the phone's gyroscope and button (or Cardboard button) as interactive input and the virtual view point to interact with the virtual scene.
Inspirations
There are lots of children books about finding specific objects or people like Where's Waldo. And building blocks are popular toys among the same age layer. So, I designed a VR game for those children using the finding game rules and the more recognizable building block objects.
Unity3D using sdk of Google VR
Google Cardboard
Interaction flow chart
Playing